10/7/2023 0 Comments Bugdom cheat![]() ![]() The bad news was that they didn't have a way to do it by default, but one of them did have a built in "stop rotation" setting that you could do after loading the model. Now at this point in the pre-ripping process I looked to see if there was a way to have the viewer show the model at a straight angle, because for some reason the viewers have an "auto rotate" feature on by default to make the model look fancy. So in the end I found a total of 8 programs that could handle the game's model format (.3dmf - apple's 3d model format), with 6 of them unable load the textures, with the other 2 that were able to texture load having a lackage of an export feature, quite unfortunate! Ninja Ripper and my usual tools couldn't screen capture either because it didn't use DirectX! So I found a tool that could rip OpenGL, which is what the viewers used, and that tool was "3DVia Printscreen".
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